#pragma once

#ifndef __MODELIMPORTER_UTIL_H__
#define __MODELIMPORTER_UTIL_H__

#include "GraphicsRender.h"

#include <assimp/Importer.hpp>      // C++ importer interface
#include <assimp/scene.h>           // Output data structure
#include <assimp/postprocess.h>     // Post processing flags
#include <assimp/DefaultLogger.hpp>	// Log writer

#endif // !__MODELIMPORTER_UTIL_H__
